It's been so long since I've finally finished and published a game, and it's a nice feeling. There was so much more I wanted to add in and edit, but I really needed to just get that MVP; every time I thought I was done, something else just kept coming up in development. But if people play it and like it, I'll continue to update and patch it.
This actually worked out perfectly because this was a game system idea I had for a bit, and I wasn't sure if it was going to work or not. What a better way to test it then with Madness characters? I think it works, but I'll have to wait and see what the players have to say.
I'm also getting close to finishing a video I've been working on for over a year now. That is also exciting.
Download Madness Gemini right here, or play it on Newgrounds! Downloading it gives you the advantages of having a full-screen option as well as raw 44khz audio, versus the online version which is exported at MP3 160kbps (not as good, but smaller and can actually get uploaded to the site).
-T4k